論文 - Irina KUZNETCOVA

分割表示 >> /  全件表示  17 件中 1 - 17 件目
  1. Investigating social studies teachers’ implementation of an immersive history curricular unit as a cybernetic zone of proximal development,Investigating social studies teachers’ implementation of an immersive history curricular unit as a cybernetic zone of proximal development,10巻 1号 (頁 2171183) ,2023,Tilak, S., Glassman, M., Lu, M., Wen, Z., Pelfrey, L., Kuznetcova, I., Lin, T.-J., Anderman, E., Calvit, A. M., Ching, K., & Nagpal, M.

    DOI:https://doi.org/10.1080/2331186X.2023.2171183,研究論文(学術雑誌),共著,英語

  2. MUVEs in higher education: A design case for Second Life,MUVEs in higher education: A design case for Second Life,31巻 2号 (頁 111 ~ 147) ,2022,Kuznetcova I., Glassman M.

    研究論文(学術雑誌),共著,英語

  3. Applications of cybernetics to psychological theory: Historical and conceptual explorations,Applications of cybernetics to psychological theory: Historical and conceptual explorations,32巻 2号 (頁 298 ~ 325) ,2022,Tilak, S., Glassman, M., Kuznetcova, I., & Pelfrey, G. L.

    DOI:https://doi.org/10.1177/09593543211053804 ,研究論文(学術雑誌),共著,英語

  4. Using a mobile Virtual Reality and computer game to improve visuospatial self-efficacy in middle school students,Using a mobile Virtual Reality and computer game to improve visuospatial self-efficacy in middle school students,192巻 (頁 104660 ~ ) ,2022,Kuznetcova I., Glassman M., Tilak S., Wen Z., Evans M., Pelfrey L., Lin T.-J.

    DOI:https://doi.org/10.1016/j.compedu.2022.104660,研究論文(学術雑誌),共著,英語

  5. The construction and validation of the Visuospatial Self-Efficacy (VSSE) scale,The construction and validation of the Visuospatial Self-Efficacy (VSSE) scale,31巻 (頁 1 ~ 14) ,2022,Kuznetcova I., Porter C., Peri J., Glassman M.

    DOI:https://doi.org/10.1007/s10956-022-09964-1,研究論文(学術雑誌),共著,英語

  6. The GameStop saga: Reddit communities and the emerging conflict between new and old media,The GameStop saga: Reddit communities and the emerging conflict between new and old media,27巻 7号 ,2022,Glassman M., Kuznetcova I.

    DOI:https://doi.org/10.5210/fm.v27i7.11766,研究論文(学術雑誌),共著,英語

  7. Need satisfaction and collective efficacy in undergraduate blog-driven classes:A structural equation modelling approach,Need satisfaction and collective efficacy in undergraduate blog-driven classes:A structural equation modelling approach,38巻 6号 (頁 75 ~ 90) ,2022,Tilak S., Glassman M., Peri J., Xu M., Kuznetcova I., Gao L.

    DOI:https://doi.org/10.14742/ajet.7963,研究論文(学術雑誌),共著,英語

  8. Cohesion, collaboration and the struggle of creating online learning communities: Development and validation of an Online Collective Efficacy Scale,Computers and Education Open,2021/12,Glassman Michael, Kuznetcova Irina, Peri Joshua

    DOI:https://doi.org/10.1016/j.caeo.2021.100031 ,研究論文(学術雑誌),共著,英語

  9. Applications of cybernetics to psychological theory: Historical and conceptual explorations,Theory & Psychology (頁 1 ~ 28) ,2021/10,Tilak Shantanu, Glassman Michael, Kuznetcova Irina

    DOI:https://doi.org/10.1177/09593543211053804,研究論文(学術雑誌),共著,英語

  10. Gamification in mobile-assisted language learning: a systematic review of Duolingo literature from public release of 2012 to early 2020,Computer Assisted Language Learning,2021/07,Shortt Mitchell, Tilak Shantanu, Kuznetcova Irina

    DOI:https://doi.org/10.1080/09588221.2021.1933540,研究論文(学術雑誌),共著,英語

  11. Rethinking the use of Multi-User Virtual Environments in education,Technology, Pedagogy and Education,29巻 4号 (頁 398 ~ 405) ,2020,Kuznetcova Irina, Glassman Michael

    DOI:https://doi.org/10.1080/1475939X.2020.1768,研究論文(学術雑誌),共著,英語

  12. Multi-User Virtual Environments (MUVEs) as Alternative Lifeworlds: Transformative learning in cyberspace,Journal of Transformative Education,18巻 4号 (頁 310 ~ 337) ,2020,Tilak Shantanu, Glassman Michael, Kuznetcova Irina

    DOI:https://doi.org/10.1177/1541344620932224,研究論文(学術雑誌),共著,英語

  13. Spaces of rebellion: The use of multi-user virtual environments in the development of learner epistemic identity,Journal of Experimental Education,2020,Glassman Michael, Kuznetcova Irina, Lin Tzu-Jung

    DOI:https://doi.org/10.1080/00220973.2020.1712311,研究論文(学術雑誌),共著,英語

  14. Teacher presence in a different light: Authority shift in Multi-User Virtual Environments,Technology, Knowledge and Learning,26巻 (頁 79 ~ 103) ,2020,Kuznetcova Irina, Lin Tzu-Jung, Glassman Michael

    DOI:https://doi.org/10.1007/s10758-020-09438-6,研究論文(学術雑誌),共著,英語

  15. Multi-user virtual environments as a pathway to distributed social networks in the classroom,Computers & Education,130巻 (頁 26 ~ 39) ,2019,Kuznetcova Irina, Glassman Michael, Lin Tzu-Jung

    DOI:https://doi.org/10.1016/j.compedu.2018.11.004,研究論文(学術雑誌),共著,英語

  16. The dialectic of the avatar: Developing in-world identities in Second Life,Journal of Gaming & Virtual Worlds,10巻 1号 (頁 59 ~ 71) ,2018,Kuznetcova Irina, Teeple Jamie, Glassman Michael

    DOI:https://doi.org/10.1386/jgvw.10.1.59_1,研究論文(学術雑誌),共著,英語

  17. Virtual reality: Its transformative potential,Benade L., Jackson M. (Eds.), Transforming education: Design, technology, government (pp. 199-211). London: Sage.,2018,Kuznetcova Irina, Glassman Michael

    研究論文(学術雑誌),共著,英語

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